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Tapegerm
FAQ v2.02
I
Background and Introduction
Who
are / What is Tapegerm?
Tapegerm
is a group of musicians and sound artists dedicated to making loop based
music. We contribute loops to a pool that can be used by other Tapegerm
artists to create new mixes based on these loops and conversely create
our own new mixes from the loops provided by other Tapgerm artists.
Essentially, we share bits of sound, and the end results of what we
do with each others sounds.
Where
is Tapegerm?
Tapegerm
exists in the collective creative commons of its members. We lease a
server located in Virginia USA for the group's use + offer single domain
/ website hosting for individual members as well. Although Tapegerm
is a non-profit organization members contribute a reasonable yearly
membership fee as either loop artists or mix artists to help pay for
the server.
Maintaining
Tapegerm is a distributed effort. The main web site is currently maintained
by Tapegerm artists Bryan Baker, Chris Phinney, and Scott Carr. Your
ideas for web site additions are welcome, of course.
When
did Tapegerm come into existence?
In
its current form Tapegerm started in late May 2000, though it's probably
best to think of it as always coming into existence.
Why
Tapegerm?
A
long time ago ape people became human people and soon after this they
began to intentionally bang upon and stroke objects with the goal of
producing sounds. A bunch of human people made up this thing called
music based upon the combination of sounds and they began making special
objects specifically designed to produce this music. A vast tapestry
of sound and noise emerged over the centuries with many interesting
methods of composition, instrumentation, distribution, performance,
and storage evolving in each epoch.
In
the period spanning from the late 19th to the early 20th century the
first devices for recording, broadcasting, playing, and receiving sounds
were invented. While the latter two became widely available to the public,
it wasn't until the advent of cheap audio
cassette recorders combined with the creative use of the postal
system in the early 1980's that sound artists were able to make
their own recordings outside of expensive studios and distribute them
to people around the world. Some excellent resources on music exchanged
in the loosely knit network of home recordists who exchange music through
the mail check out The
Cassette Mythos, Factsheet 5,
Gajoob, Demo
Universe, Shouting
at the Postman, AutoReverse,
and Homemade Music.
In
the past two decades computers and the Internet
have begun to revolutionize all aspects of music from composition to
more recently even broadcast and distribution. Tapegerm is all about
exploring these new avenues that have been opened to us. And also it's
about just having fun, making interesting music, and encouraging artistic
growth + community.
What
is sampling?
Sampling
is the art of digitally recording short selections of sound to be used
as instruments. Almost any kind of sound source can be sampled, so quite
a wide array of instruments can be created, giving the artist a rich
palette with which to create music.
What
constitutes a loop?
A
loop is a special kind of sample that can be repeatedly played end to
end seamlessly. There are two basic types of loops: rhythmic and ambient.
A rhythmic loop is usually a measure or several measures of sound that
when looped produce a patterned beat. Loops of the ambient ilk have
no melody or meter. They are simply noise or static notes that repeat
seamlessly.
What
does a mix sound like?
No
rules here. A mix sounds like whatever you'd like it to sound like.
You have complete freedom in how you implement the loops and with what
you can add to them. Play kazoo over them if you'd like.
II
Communicate
There
are several communication options for members. The first is the Yahoo
Groups Tapegerm Members e-mail list. The traffic on the list and can
be anywhere from 0 - 50 posts on a given day. On average it's probably
around 10 per day. Once you setup a login for Yahoo Groups you can select
how you want to receive or view the list. Finally we have a blog
which should be reserved for musings, thoughts, current projects, and
any other generally bloggy stuff (don't discuss passwords and the like
here as they will be posted for the world to see.)
III
Copyright, Copyleft, and the murky lands in-between
The
loops are copyright Tapegerm, which is a shared collective consisting
of its members. You may use any additional samples and loops of your
own to make a mix. Tapegerm is not averse to plunderphonics and the
like, but we're not all about remixing the latest commercial RIAA offerings.
Mixes
are copyright collectively by Tapegerm AND the artist who created them
AND tapegerm artists whose loops are used in a track. You may upload
your works to your own sites and you may include these works on CD's
or otherwise do with them as you would any other composition you control.
However, for each track you must credit Tapegerm AND credit any artist
whose loops are present in the track.
These
same copyright guidelines apply to images, text, and any other intellectual
property produced by the collective as well.
The
music found on tapegerm is listed automatically with the project where
its loops originate. You'll find the exact text to include in your song
credits on each page. For instance, if your song includes loops from
a guest artist project, just go to that page to see what text to include
in your credits so that your track appears automatically on that page.
It's easy once you do it once or twice and it gives your music a little
extra exposure.
IV
Various How-to's
How
do I upload and download loops?
Each
Tapegerm LOOP artist is allocated a directory in the loops directory
on the tapegerm.com server. This is where you will put your loops. This
directory is shared with all your tapegerm friends. You access it via
FTP, a user name and password is provided via the collective. Do
not share this information.
Please
upload your samples/loops in the Microsoft .wav format (16 bit 44kHz
stereo/mono). Loops should be named using the following convention:
username_month_year_loopname.wav
or username_month_year_loopname.mp3
for
example:
scarr_July_2002_weirdbass.wav
Please
match your username with the name of your root loop folder.
Also
please respect the server: Do not use it for non-Tapegerm purposes.
There
are always lots of loop projects going on at tapegerm. LOOP artists
are encouraged to contribute loops to these projects as well. They are
open to tapegerm mix artists. These projects and loops can be accessed
through your account page. Scroll toward the bottom on the menu buttons
and you'll see a button to get the loops. There are lots of them, so
have fun.
Newcomers
to tapegerm are required to create a track using loops from the sample
loop pack before you can access all the project loops. We do this to
help create a better community. As you participate in the activities
here you'll understand better how cool it is. The music elements begin
to evolve through different create uses.
Where
are the mixes? How do I upload a mix?
Music
is uploaded to your Jamroom account. Be sure that you include any project
information in the Credits box. The text is indicated on each project
page. If you don't follow this convention your mix will not automatically
appear on the correct mix page + you will incur the wrath of the administrator.
:)
You
may include loops from more than one different project; just include
the right text for each project in the song credits box so your mix
appears correctly on each page.
How
do I make loops?
There
are probably as many ways to make a loop as there are to make music,
but here are a few hints.
Decide
if you are making an ambient loop or a rhythmic loop or if you're just
making a sample (one shot, not looped).
Pick
your source. This could be a short part of a song you've already done,
a tape fragment, midi sequence, sound of fingers on a chalkboard - just
about anything. To create a new loop just make up a line or a wall of
noise and record it with an audio editor (Like Cool Edit or Sound Forge
for Windows, Sound Hack for a Mac OS, or ? in Linux).
Always
test your loop. The best way to do this in an audio editor is to select
a region of a recording that looks like it will loop well (believe me,
the more you do this, the better you'll be able to tell. Do it a bunch
and you'll start seeing potential loops in all graphical representations
of sound!) Most audio editors let you play in loop mode. Select that
mode and just keep modifying the start and end points of the wave. When
it stops sounding like a record skipping (unless that's the effect you're
going for) trim or crop the wave to your selection.
Fine
tuning: Make sure to eliminate leading and trailing gaps or silence.
Shrink your view of the waveform to the smallest you can get it. Make
sure the wave is zeroed by going to the beginning and selecting the
first few samples and then fading them in. Go to the end of the wave
and select a few samples and make them fade out. If you really want
to be picky make sure the wave is in phase by checking that the fade
in at the start and the fade out at the end are moving to and from zero
in opposite directions.
How
do I make a mix?
There
are many tools available for making mixes on all major computer operating
systems. Each tool has its own unique properties and can be useful or
frustrating depending on the user. To get a an idea of some of the software
favored by Tapegerm Members see our links page here.
This FAQ is maintained by Scott Carr and was last modified on 04/10/2005
If you have any questions, please post them to our message board.
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